Multiple weapons, including pistols and shotguns, can be collected to help exterminate the alien menace. A radar shows the distance between the player and the aliens. The game is also divided into stages. In order to proceed through the game, switches must be tripped, doors opened, and, at occasional points, a boss must be killed.
Alien Trilogy is best described as a straightforward shooter. Despite the objectives that the game presents, there is no need to actually accomplish them. Just like in Doom, all you need to do is get to the exit point. This isn't exactly a bad thing, as those that wish to blow some enemies away and carry on to the next level will be satisfied. Weapons are pretty nice, especially for those alien fans that always wanted a smart gun of their own. I quite enjoyed the simple gameplay myself, but others (looking for a deeper experience) will be disappointed.
The storyline is standard, you are lieutenant Ellen Ripley, your object is to kill the alien queens and save your human friends from extinction. Quite frankly, this game doesn't need a good story, as most of the time you'll be blowing things away.
Alien Trilogy is a lackluster first-person shoot 'em up that is a disappointing waste of the blockbuster license. Very loosely based on the three existing Alien movies, the game casts you as Ripley, space marine heroine who is sent with fellow marines into the colony on planet LV246 to discover why communication has been lost. Of course, the menacing Aliens are behind it, but the story thankfully takes a few twists and turns along the way - albeit not in unexpected directions. Alien Trilogy offers about 25 levels, split into 3 parts similar to DOOM episodes. The first part take place in the colony from the movie, the second in the prison colony taken from Alien 3, and the third and final part takes place in the alien ship filled with nasty eggs that we all remember so well from the first movie.
Although released a few years after DOOM, Alien Trilogy looks and plays much more like DOOM than contemporary games like Quake or Duke Nukem 3D. The graphics are only passable - the aliens and wall textures become horrendously pixellated when you get too close, and sometimes it is difficult to distinguish scenery from objects you can interact with. You are given an objective at the beginning of each level. These range from killing all Aliens in sight, to collecting identity tags, activating lifts, and others. However, you can finish the levels without finishing any of these objectives - just make your way to the exit and hop into the lift. This makes objectives redundant... I suppose they are there only as \"additional challenges\" to die-hard action gamers.
Alien Trilogy contains all three of the games inspired by the eponymous movie series Alien, and is a must play for those that love first person shooters, as well as the world of the Alien movies, with its dark, twisted build and with its dark construction. It's overall, a pretty interesting mix of both graphical and gameplay ideas, and, from the first game to the third you can see the graphical update, the builds getting better and more interesting. Overall, Alien 1 is the best in terms of construction and level design, probably because it the developers had really a lot to lose if the game wasn't commercially successful. The sequels, while updated graphically and at times even easier to play, don't feel like the developers struggled to create something extraordinary, but the gameplay still is pretty high marks and pretty well developed. So, overall, Alien Trilogy is a beautiful trilogy, which, for the movie series fans as well as for the fans of the books, will definitely be a beautiful experience. There really isn't any other games' trilogy to share the same beautiful construction, and the dark, scary predatory aliens theme. Yes, with Painkiller you get sort of the same dark vibe, but it's more of a shooting gallery game, but both series are just great, overall!
Alien Trilogy is a first-person shooter game based on the Alien movies, released in 1996 by Acclaim Entertainment. Well, this game annoyed me a lot, and impeded me to enjoy it. The aliens I had to defeat were faster than me, your weapons are useless, and you don't have an aim point when you shoot. Totally frustrating! So, you basically shoot randomly, and this lead to a massive loss of munition. Wow, the producers were very \"inspired \", what can I say. The only salvation is represented by the use of cheat codes, especially those for Unlimited Ammo. The weapons used in the game are: a 9mm automatic, a shotgun, flame-thrower, pulse rifle, smart gun. The levels reside in collecting items, blowing roadblocks, basically exploring and killing the hideous creatures: facehuggers, alien queens, chestbursters, dog aliens. The saving is possible only between the levels, so spend your ammo carefully and take care not to be weighed down. The graphics are good, due to the detailed explosions, the bloody and splash effects in the process of killing the enemies. I admit that the empty and dark corridors scared the hell out of me, and I was surprised by the sudden appearances of the creatures from those areas. As a conclusion, I have a hint for you: when you are attacked by a facehugger just be careful not to shoot your brains out, haha! 781b155fdc